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There are times when the game is no longer interesting! ?? Bodoka "Thinking about how long you can continue to do what you like"

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ゲームが面白くなくなった時期も! ? ボドカ「好きなことをどう長く続けられるか考える」

There are times when the game is no longer interesting! ?? Bodoka "Thinking about how long you can continue to do what you like"

A pioneer who loves games and burns blue and red flames. What is Bodoka, who is popular in the live game? Bodoka / Riddle-Game commentary / Number of subscribers 656,000 ・ What was your first game? / PS "Kamen Rider" that I played with my father ・ What was the most enthusiastic game? / "CoD: MW2" which became the roots of FPS ・ What is the secret to reading the flow of the times? / Talking with teenage friends ・ What made you buzz? / Because it was made into a meme by the user of "Knives Out" ・ How long is the game time per day? / 6-7 hours While producing results, I went step by step. Beginning with a talkative and refreshing talk, when excited, "Mostly Say!" Is activated. I'm always fascinated by the appearance of Mr. Bodoka, who faces the game with all his heart. He specializes in battle royale games such as "CoD" and "Fort Knight", and also leads young distributors as a representative of the e-sports team . The intelligent YouTuber gamer life began with Wario, who made a mistake in ordering. "When I asked" Mario please "for Christmas, Wario came by mistake." Wario Land Advance His Yoki's Treasure "." Pachimonyanke! "I was shocked. I played," because the elementary school was a private school, I couldn't rent or borrow games or play after school. When I reached 4th grade, the game was banned in preparation for the junior high school exam. Immediately after taking the exam, I was absorbed in the PSP "Monster Hunter 2nd". "I met FPS, which is my roots, when I was in the second year of junior high school. My younger brother who didn't take the exam bought a modern warfare for" CoD ", so I was secretly doing story mode. When "2" was released, I knew that there was an online game, so I started to connect to Wi-Fi by myself. " He was called by the school, understood by his parents, and the game was lifted. He became so strong that his friend said, "I don't think I'll do it with you," and I searched online for a companion. As for the live performance, I liked YouTube better than Nico Nico Douga. "Before it was acquired by Google, YouTube had an indie atmosphere. Only overseas videos were uploaded, and the good play collection of" CoD "was edited coolly. Nico Dou runs as a room runner. It's just like playing a game while playing a game. I wanted to imitate YouTube. ”In 2012, I released the play video of“ CoD ”for the first time. I attached the capture board I bought for New Year's gifts to my parent's computer and set it with reference to overseas videos. At that time, there were few contributors, and we were able to achieve 500 and 1000 playbacks immediately. "At first, I gave the title in English, but it became fun to increase the number of registrants, so I tried to give it a Japanese title, although it's awkward. Then the number of views is about four times different. Sometimes my friend said, "It was profitable to upload a video to YouTube" and said, "Is that profitable?" "That's when I started thinking about monetization." In the fall of my third year of high school, I posted a video with a voice, and just before entering university, I made money. I went to Tokyo after taking the AO entrance exam and started living alone. I already had about 30,000 yen a month in advertising revenue, so I decided that I should focus on YouTube rather than part-time work. I made few friends and concentrated on the actual situation in college. I got a job at a pharmaceutical company, but I intended to quit from the beginning. "I thought it would be dangerous if I didn't make up my mind as a YouTuber because of the trend of the times. My parents were worried, but at the end of my first year in college, I felt like I could live as it was." The number of people increased steadily, but there was a time when the game became uninteresting due to tiredness of daily postings. "I wanted to do something fun, but I thought it would be overwhelming, so I decided to raise it whenever I wanted. Instead, I started thinking broadly about branding and collaboration." Professionalized. "All the members are younger. They have their own channels, so I give them advice. When the numbers grow rapidly, they also make money. It's not a strange story, it's for me." You also need money to go. That is why Mr. Bodoka emphasizes the importance of independence. "I don't have the consciousness of developing a business to earn money. I'm just thinking about how I can continue doing what I like for a long time. I just want to have fun playing games." The important game "Call of Duty: Modern Warfare" 2 ”FPS game developed by Infinity Ward. Special forces from all over the world have united to form "Task Force 141" to prevent international terrorism by Russian supernationals. Released in 2009. Image is PlayStation 4 version "Call of Duty Modern Warfare 2 Campaign Remastered" 2009, 2020 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY and MODERN WARFARE are trademarks of Activision Publishing, Inc. Contains the campaign mode from the original Call of Duty (R): Modern Warfare (R) 2 only; Multiplayer and cooperative modes are not included. Bodoka Born in 1996 in Hyogo prefecture. Started uploading videos to YouTube in 2012 and opened a channel in 2014. Owner of the e-sports team "RIDDLE". He has worked on goods several times in the past and is considering expanding. He has a close relationship with Boltroom, the filming location. The number of registrants is as of January 20 * From the February 9, 2022 issue of "anan". Photo by Takao Iwasawa (The VOICE) Interview, text by Neo Iida (by anan editorial department)

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